﻿using System.Net.Sockets;
using System.Threading;
namespace Library.Network {
	public class Connector {
		public TcpClient ClientSocket { get; internal set; }
		public long ConnectNumnber { internal set; get; }
		public object Tag { get; set; }
		internal Thread ProcessingThread { get; set; }
		internal bool IsConnected { get; set; }
	}
}
